The legend of Zelda: Ocarina of time 3D Review

Posted: August 3, 2011 by Tony Polanco in REVIEWS

The legend of Zelda: Ocarina of time is one of those classic games that I’ve never played before. I didn’t own a Nintendo 64 and neither did anyone that I knew so I didn’t have a chance to play it when it was originally released. But now thanks to the 3DS, everyone who missed out on this game can experience it for themselves but with improved graphics and a more user friendly control interface.

Before I get into it I have to let everyone know that even though this is the 3D version of Ocarina of time that I played maybe 0.01% of the game with the 3D turned on. Perhaps it’s just me but the 3D effect never quite worked right. The main problem is that any slight movement from you will shatter the effect and since you’re human…you’re going to move even if you are trying to stand still. The 3D effect also makes everything extremely jagged looking and really ruins the visuals of the game. Yes it’s the 3D Ocarina of time but do yourself a favor and just keep the effect off. This game is so good that it doesn’t need any cheap gimmicks to make it better.

And just how good is the game? Very very good my friends. Ocarina of time is an action adventure game and since this just so happens to be my favorite game genre I took to it right away. Apparently things that most modern action adventure games now have like lock on targeting and context sensitive buttons all came from this title. The lock on leaves a bit to be desired, especially during boss battles but considering that this was the first game to do this I can forgive it. When the lock on does work (which it does most of the time) battles flow smoothly as you can easily dodge attacks and quickly counter attack. For a 13 year old game the combat holds up surprisingly well and works very nicely on the handheld device.

Inventory management in this game is a lot easier due to the 3DS’ touch screen. You can quickly use or swap out different items by tapping the bottom screen and this helps to keep you from going to the inventory screen too often. For the sake of understanding how different the 3DS Ocarina of time was from the original I watched a few videos of the N64 game and I have to give respect to the people who played Ocarina on that system. Back then one would have to constantly pause the game to get the items they needed and it seemed to take forever to do so. Now all of your items are just a few screen taps away. Another cool addition is the use of the 3DS’ gyroscope functionality to aim or look around. Although it feels a little weird at first you’ll end up using the gyroscope a lot as it’s very intuitive and well implemented. Of course using this feature will completely negate the 3D effect but like I said before, you should have that turned off anyway since it only detracts from the experience.

The graphics have been given a really nice face lift. Watching those videos of the N64 Ocarina really make you appreciate how beautiful the 3DS version looks. There are still some pixelated textures and blocky polygons to be found but as a whole the game looks better than ever. All of the main characters’ faces have been redone and look more like they do in modern Zelda games. The graphics of the game probably could have been upgraded even further and perhaps made to look like those of Legend of Zelda: Twilight Princess but the developer’s aim was to make the art style of the 3D Ocarina look more like the concept art for the game. This was a wise choice because the game looks great and the simple art style is very charming and endearing.

If you do all of the many side quests then you are looking at a 30 hour+ game and after you beat the main quest you will then have access to the master quest mode which changes up the dungeon puzzles, mirrors the world (left is right, right is left ect) and makes enemies much tougher to beat. And that’s not all! After you’ve completed the master quest a boss challenge mode is unlocked. Here you can fight all of the games bosses either individually or one after another. So in the end this game should last you a good 60+ hours. Not bad at all if you ask me.

I now see why people have been gushing over this game for so many years. It’s a great action adventure title and by far the best 3DS game currently available. The actual 3D part of Ocarina of time 3D doesn’t really work but this game does just fine without it so that’s ok. At the end of the day this is THE definitive version of Legend of Zelda: The Ocarina of time. It’s a really fun adventure whose presentation now finally does it justice.


  • Extremely enjoyable adventure and story
  • Great soundtrack
  • Easy to use interface
  • Gyroscope functionality


  • Lock on not always reliable
  • 3D hindered the experience
The legend of Zelda: Ocarina of time 3D was developed and published by Nintendo. It was released exclusively for the Nintendo 3DS and is available now for $39.99. The copy played for this review was a new retail copy.

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