Kingdoms of Amalur: Reckoning demo Impressions

Posted: January 18, 2012 by Tony Polanco in REVIEWS

If you’re an rpg fan then no doubt you’ve been hearing about Kingdoms of Amalur: Reckoning for some time now.  A lengthy demo has been made available on the Playstation network and Xbox live.  How was it?  Pretty damn cool. Read on to find out more.

The demo starts off with you getting to chose your character’s gender, appearance and name.  Unlike most rpgs where you have to also decide your character class and abilities from the outset, Reckoning gives you a taste of the different character classes as the demo unfolds.  This is a good way to not force the player with making choices that they don’t fully comprehend.  You will eventually be able to decide what class you want to play as (warrior, mage, rogue) but it’s nice that you’re able to try out all the classes before making your final decision.

The combat is pretty interesting since it feels more like the type found in an action/adventure game then it does an rpg.  You can dodge attacks, and even parry blows if you’re a warrior or rogue class.  As a mage you are of course able to use magic but for this demo you only get a small taste of what the 3 classes have to offer.  But no matter which class you play as, the combat is fast, smooth and pretty easy to get into.

After you escape from the first dungeon you are then given 45 minutes to explore the world.  You can talk to NPCs and dabble in some sidequests, go shopping or simply run around killing monsters and wildlife.  If you’ve played Mass effect or Dragon Age then the conversation wheel found in Reckoning will be very familiar to you.  Like those games the “good” choice can be found at the top, the “evil” choice on the bottom.  I’m not sure if there is a proper good/evil alignment system in the game since your choices didn’t really affect anything in the demo outside of the responses you get.

I should also add that playing the demo will net you some goodies for the retail version of Reckoning AND Mass effect 3. Both games are from EA so it’s not surprising that this sort of cross promotion exists.  You’ll unlock armor and weapons for both games.  I’m sure that these items will become useless a few hours into each respective game but hey, you can’t complain when it’s free right?  Also, when the Mass effect 3 demo is released on February 14th, you will unlock even more items for Reckoning when you play it.

Overall I have to say that I was impressed with the demo for Kingdoms of Amalur: Reckoning.  This game has gotten a lot of attention over the last year and it seems that it might live up to the hype.  The combat is tight, the rpg menu systems are deep enough to allow for great customization but not so deep that you’ll get confused.  The game is very pleasing to the eye and the story and lore look like they are up to the standards set by the big rpgs of the day.  This is a game to keep on eye on.

Kingdoms of Amalur: Reckoning will be released on Playstation 3 and Xbox 360 on February, 7th.

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