Archive for the ‘Artistic Integrity’ Category

Two awesome video game action characters from the same franchise finally meet.

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Merry Christmas 2011

Posted: December 24, 2011 by Tony Polanco in Artistic Integrity

CoolStuffTheBlog would like to wish everyone and their families a happy and safe Christmas.  We hope you haven’t been naughty this year ’cause Santa Claws might come for you.

Mega Man tribute: Protoman

Posted: April 25, 2011 by E-mann in Artistic Integrity

Here is a Protoman piece I created for Udon’s Mega-man tribute. Unfortunately, it didnt make the cut.

Enjoy!!!

The world of Mass effect is huge and for a person who hasn’t played Mass effect 1 and is playing Mass effect 2 for the first time on the Playstation 3, it might seem overwhelming and a little bit confusing. To try quell some of the confusion and give first time players the chance to make some key decisions, Mass effect 2 comes with an interactive digital comic. I, as a first time Mass effect 2 player applaud the effort but at the same time I feel that I have missed the full “effect” that my decisions have on the world.

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Merry Christmas to all!

Posted: December 24, 2010 by Tony Polanco in Artistic Integrity, COOL STUFF

We here at CoolStuffTheBlog want to wish everyone and their families a happy and safe Christmas. Eat, drink and be merry friends!

The Anime That Will Never Be…

Posted: December 7, 2010 by Tony Polanco in Artistic Integrity

You know you want to see it , so do we, but It probably will never happen.

http://e-mann.deviantart.com/

On October 9th the Hot Toys Iron Man CollARTible Exhibition opens at the Singapore Philatelic Museum. It’s an Exhibition of customized 12 inch action figures. The show includes a plethora of unique spins on old shellhead that were created by some of the world’s leading custom toy designers.

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My Girlfriend is a big Resident Evil fan so I drew her Chris Redfield with his guns. I know this is just an exaggeration but while I was drawing it I started thinking of how when the technology of game consoles and game engines gets better some game characters we know and love go through drastic changes in design.

It’s almost to the point where they don’t look like the same people anymore. Chris Redfield became a steroid pumped Hulk, Solid Snake became a grumpy old man, Max Payne became WCW’s Bill Goldberg and Dante became a young Glen Danzig from the Misfits.

I’m not saying it’s a bad thing to update a character’s look and for the most part I like some of the changes that have been done. The way I think of it is like how in comics when they change the artist on a book. You get to see a new take on a character you know. But at the same time it’s kind of like having a movie franchise and in each sequel the main character is played by a different actor but everyone around them is  the same cast. It might be fun but it also might be a little jarring.

 

I’m not saying it’s a bad thing to update a character’s look and for the most part I like some of the changes that have been done. The way I think of it is like how in comics when they change the artist on a book. You get to see a new take on a character you know. But at the same time it’s kind of like having a movie franchise and in each sequel the main character is played by a different actor but everyone around them is  the same cast. It might be fun but it also might be a little jarring.